Warrior
First into the breach.
Heavy melee specialists who turn packed formations into ruin. Armor, cleave, and the refusal to step back.
Warpath Chain
Dash-strike a target. Re-target. Again. Again.
Skillshot dash with a 60s cooldown. On hit, re-target and charge a second time, then a third. Connect all 3 and the final strike amplifies. The biome you fight in decides what the trail leaves behind.
3 moves from the first match.
Unlocked from your first game. Every talent you invest after launch bends these into something sharper.
Blade Spin
Spin through the frontline. 5-meter AOE. 8-second cooldown.
Rending Strike
Single-target strike that bleeds the target and halves the healing they receive.
Battle Cry
6-second window of faster attacks and damage mitigation for you and adjacent allies.
Same kit. 4 elemental effects.
Across the 4 faction biomes, damage and cooldowns stay the same. Your assigned faction decides whether a tick burns, freezes, shocks, or poisons. The Capital is the shared fifth biome.
4 variants. 4 playstyles.
- GreatswordUnlockable
- Dual AxesUnlockable
- WarhammerUnlockable
- GlaiveUnlockable



