Rogue
You won't hear the second footstep.
Mobility, burst, and vanish mechanics. A Rogue deletes priority targets and is 3 rooftops away before the screen catches up.

Eclipse Nuke
Blink. Plant the mark. Detonate. Twice more if you're good.
Blink within 16 meters, plant a rift mark, detonate. Head shots amplify. Connect and you may re-chain up to 3 total detonations. Miss and the chain ends.
3 moves from the first match.
Unlocked from your first game. Every talent you invest after launch bends these into something sharper.
Shadowstep
Teleport behind a target within 12 meters. Repositions and opens the kill window.
Eviscerate
High-damage finisher. The second the target is exposed, so are they.
Vanish
Enter stealth. Breaks target lock. Ends the fight, or starts a new one.
Same kit. 4 elemental effects.
Across the 4 faction biomes, damage and cooldowns stay the same. Your assigned faction decides whether a tick burns, freezes, shocks, or poisons. The Capital is the shared fifth biome.
4 variants. 4 playstyles.
- Paired DaggersUnlockable
- Throwing ChakramsUnlockable
- Garrote WireUnlockable
- HookbladeUnlockable



